Brawl - Snake - Common Subroutine 0x138c4
- if (not(Unknown(10019)))
- if (BoolIsTrue RandomAccessBool (0x11))
- IfStatementAnd (not(BoolIsTrue LongtermAccessBool(HasHammer)))
- if (not(BoolIsTrue RandomAccessBool(EnableActionTransition)))
- AllowInterrupts
- SetAirGround(0)
- EnableInterruptGroup(AirSpecial)
- LedgeGrabEnable(Unknown(4))
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
- if ((InternalConstantInt(UpKnockback) LessThanOrEqual scalar(0)))
- EnableInterruptGroup(AirTreadjump)
- EnableInterruptGroup(AirWalljump)
- EnableInterruptGroup(AirJump)
- Subroutine(0x21c20)