Brawl - Snake - Common Subroutine 0x127a4
- if ((RandomAccessInt (0x0) GreaterThanOrEqual scalar(0)))
- IntVariableDecrement { variable: RandomAccessInt (0x0) }
- if ((RandomAccessInt (0x0) LessThan scalar(0)))
- DisableInterrupt(10106)
- DisableInterrupt(10105)
- IntVariableIncrement { variable: RandomAccessInt (0x1) }
- if ((RandomAccessInt (0x1) LessThanOrEqual InternalConstantInt (0x5a56)))
- Subroutine(0xde24)
- if ((RandomAccessInt (0x1) GreaterThanOrEqual InternalConstantInt(JumpStartTimer)))
- DisableInterrupt(10091)