Brawl - Snake - Common Subroutine 0xdf94
- if (HoldingItem)
- IfStatementAnd (ButtonPress value(0))
- IfStatementAnd (ButtonHeld value(3))
- IfStatementAnd ((InternalConstantInt(ControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc5c)))
- IfStatementAnd ((InternalConstantInt(ControlStickYAxisAbsolute) LessThan InternalConstantInt (0xc5d)))
- IfStatementAnd (not(HoldingItemOfType value(4194304)))
- if ((InternalConstantInt(HeldItem) Equal scalar(72)))
- ItemDrop
- else
- ItemThrow2 { unk1: 0, unk2: 0, unk3: InternalConstantInt (0xbfa)}
- ControllerUnk02
- BoolVariableSetTrue { variable: LongtermAccessBool (0x4) }