Brawl - Snake - Common Subroutine 0xb064
- CreateInterrupt { interrupt_id: Some(10006), action: HitWall, requirement: (InAir) }
- PreviousInterruptAddRequirement(TouchingAFloorWallOrCeiling value(2))
- PreviousInterruptAddRequirement((InternalConstantInt(LeftKnockback) GreaterThan InternalConstantInt (0xcd4)))
- PreviousInterruptAddRequirement((LongtermAccessInt(MissedTechs) LessThanOrEqual InternalConstantInt (0x5a35)))
- CreateInterrupt { interrupt_id: Some(10007), action: HitWall, requirement: (InAir) }
- PreviousInterruptAddRequirement(TouchingAFloorWallOrCeiling value(4))
- PreviousInterruptAddRequirement((InternalConstantInt(RightKnockback) GreaterThan InternalConstantInt (0xcd4)))
- PreviousInterruptAddRequirement((LongtermAccessInt(MissedTechs) LessThanOrEqual InternalConstantInt (0x5a35)))