P+ - Ivysaur - Subaction - EntryL
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Stats
IASA: |
None |
Subaction Index: |
0x1c2 |
Scripts
Main
- AsyncWait(65.0)
- if ((LongtermAccessInt(CostumeID) Equal scalar(2)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.5, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 117, bone: 5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.1499833, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 131, bone: 5, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.35, randomize: None, terminate_with_animation: false })
- loop 14 times:
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 17, bone: -2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.25, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: -2, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.15, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- SyncWait(2.0)
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(117), Bool(true), Bool(true)] }
- UnknownEvent { namespace: 0x11, code: 0x15, unk1: 0x0, arguments: [Value(131), Bool(true), Bool(true)] }
GFX
- AsyncWait(51.0)
- if ((LongtermAccessInt(CostumeID) Equal scalar(3)))
- IfStatementOr ((LongtermAccessInt(CostumeID) Equal scalar(5)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 32, graphic: 23, bone: 0, x_offset: 0.0, y_offset: -8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- else
- if ((LongtermAccessInt(CostumeID) Equal scalar(1)))
- IfStatementOr ((LongtermAccessInt(CostumeID) Equal scalar(6)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 32, graphic: 24, bone: 0, x_offset: 0.0, y_offset: -8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- else
- if ((LongtermAccessInt(CostumeID) GreaterThanOrEqual scalar(30)))
- IfStatementAnd ((LongtermAccessInt(CostumeID) LessThanOrEqual scalar(39)))
- if ((LongtermAccessInt(CostumeID) Equal scalar(32)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 32, graphic: 40, bone: 0, x_offset: 0.0, y_offset: -8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- else
- if ((LongtermAccessInt(CostumeID) Equal scalar(33)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 32, graphic: 41, bone: 0, x_offset: 0.0, y_offset: -8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- else
- if ((LongtermAccessInt(CostumeID) Equal scalar(34)))
- ExternalGraphicEffect(ExternalGraphicEffect { file: 32, graphic: 42, bone: 0, x_offset: 0.0, y_offset: -8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- else
- ExternalGraphicEffect(ExternalGraphicEffect { file: 32, graphic: 29, bone: 0, x_offset: 0.0, y_offset: -8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
- else
- ExternalGraphicEffect(ExternalGraphicEffect { file: 32, graphic: 2, bone: 0, x_offset: 0.0, y_offset: -8.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
SFX
- AsyncWait(5.0)
- SoundEffect1(5600)
- SoundEffect1(5600)
- SyncWait(46.0)
- SoundEffect1(5631)
- SoundVoiceLow
Other
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }