P+ - Lucas - Subaction - JumpAerialF

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Stats

IASA: None
Subaction Index: 0x19

Scripts

Main

  1. BoolVariableSetTrue { variable: LongtermAccessBool (0x12c) }
  2. SoundEffectStop(5176)
  3. SoundEffect1(5177)
  4. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 20, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 10.0, random_y_offset: 10.0, random_z_offset: 10.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
  5. loop Infinite times:
    1. if (ButtonPress value(0))
      1. IfStatementAnd (ButtonNotPressed value(2))
      2. EnableInterruptGroup(AirLanding)
      3. SetAirGround(0)
      4. ChangeSubactionRestartFrame(FallAerial)
    2. SyncWait(1.0)

GFX

  1. loop 3 times:
    1. SyncWait(6.0)
    2. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 20, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 10.0, random_y_offset: 10.0, random_z_offset: 10.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })

SFX

    Other