P+ - Lucas - Subaction - CatchTurn
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Stats
IASA: |
None |
Hitboxes active: |
13-16 |
Subaction Index: |
0x6e |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frame:13
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
Grab |
set action: 0x3d |
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0 |
1 |
Grab |
set action: 0x3d |
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Frames:14-16
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
Grab |
set action: 0x3d |
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0 |
1 |
Grab |
set action: 0x3d |
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Scripts
Main
- GenerateArticle { article_id: 4, subaction_only: true }
- UnknownEvent { namespace: 0x10, code: 0x4, unk1: 0x0, arguments: [Value(4), Value(2)] }
- AsyncWait(12.0)
- CreateGrabBox(GrabBoxArguments { hitbox_id: 0, bone_index: 0, size: 3.99, x_offset: 0.0, y_offset: 5.05, z_offset: -7.407467, set_action: 61, target: AerialAndGrounded, unk: None })
- CreateGrabBox(GrabBoxArguments { hitbox_id: 1, bone_index: 0, size: 3.49, x_offset: 0.0, y_offset: 5.05, z_offset: -10.833067, set_action: 61, target: AerialAndGrounded, unk: None })
- SyncWait(1.0)
- CreateGrabBox(GrabBoxArguments { hitbox_id: 0, bone_index: 0, size: 3.49, x_offset: 0.0, y_offset: 5.05, z_offset: -18.6016, set_action: 61, target: GroundedOnly, unk: None })
- CreateGrabBox(GrabBoxArguments { hitbox_id: 1, bone_index: 0, size: 3.49, x_offset: 0.0, y_offset: 5.05, z_offset: -22.0, set_action: 61, target: GroundedOnly, unk: None })
- SyncWait(3.0)
- Subroutine(External: gameAnimCmd_CaptureCutCommon)
- DeleteAllGrabBoxes
- BoolVariableSetTrue { variable: RandomAccessBool(EnableActionTransition) }
GFX
SFX
- AsyncWait(7.0)
- SoundEffect1(109)
- SyncWait(4.0)
- SoundEffect1(106)
- SoundEffect1(107)
- AsyncWait(27.0)
- SoundEffect1(108)
Other
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(5), Bool(true)] }
- AsyncWait(25.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 10 }