P+ - Lucas - Subaction - SpecialLwStart

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Stats

IASA: None
Subaction Index: 0x1e1

Scripts

Main

  1. FrameSpeedModifier { multiplier: 2.25, unk: 0 }

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 9, bone: 2, x_offset: 10.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.4, randomize: None, terminate_with_animation: false })
  2. if (BoolIsTrue LongtermAccessBool (0x12d))
    1. BoolVariableSetFalse { variable: LongtermAccessBool (0x12d) }
    2. loop 4 times:
      1. DisableMovement(DisableVertical)
      2. SyncWait(1.0)
    3. SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.2, x_set: false, y_set: false })
  3. else
    1. if (BoolIsTrue LongtermAccessBool (0x7a))
      1. DisableMovement(DisableVertical)
    2. else
      1. if (BoolIsTrue LongtermAccessBool (0x12c))
        1. BoolVariableSetFalse { variable: LongtermAccessBool (0x12c) }
        2. loop 4 times:
          1. DisableMovement(DisableVertical)
          2. SyncWait(1.0)
        3. SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: 0.2, x_set: false, y_set: false })
      2. else
        1. SetOrAddVelocity(SetOrAddVelocity { x_vel: 0.0, y_vel: -0.5, x_set: false, y_set: false })
  4. BoolVariableSetFalse { variable: LongtermAccessBool (0x7a) }
  5. AsyncWait(20.0)
  6. ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 2, x_offset: 10.0, y_offset: 6.5, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, randomize: None, terminate_with_animation: false })

SFX

    Other

    1. SlopeContourStand { leg_bone_parent: 6 }