P+ - Mewtwo - Subaction - SpecialLw
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13 |
14 |
15 |
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31 |
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40 |
Stats
IASA: |
None |
Hitboxes active: |
15-21 |
Hitbox set 0 hits: |
15 |
Subaction Index: |
0x1df |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:15-21
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
1 |
64 |
0 |
100 |
361 |
Stun |
Shock |
false |
2 |
3 |
|
0 |
1 |
10 |
0 |
50 |
80 |
30 |
Slash |
Shock |
false |
6 |
6 |
|
Scripts
Main
- AsyncWait(14.0)
- CreateHitBox(HitBoxArguments { bone_index: 70, hitbox_id: 0, set_id: 0, damage: Constant(1.0), trajectory: 361, wdsk: 64, kbg: 100, shield_damage: 0, bkb: 0, size: 3.5, x_offset: 0.0, y_offset: 0.0, z_offset: -1.5, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Stun, unk1: false, sound_level: 0, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: false, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- CreateHitBox(HitBoxArguments { bone_index: 70, hitbox_id: 1, set_id: 0, damage: Constant(10.0), trajectory: 30, wdsk: 0, kbg: 80, shield_damage: 0, bkb: 50, size: 3.5, x_offset: 0.0, y_offset: 0.0, z_offset: -1.5, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Slash, unk1: false, sound_level: 0, unk2: false, sound: Shock, unk3: 0, ground: false, aerial: true, unk4: 0, sse_type: Foot, clang: false, unk5: true, direct: true, unk6: 0 })
- AsyncWait(21.0)
- DeleteAllHitBoxes
- AsyncWait(80.0)
- AllowInterrupts
GFX
- AsyncWait(2.0)
- FlashEffectOverlay { red: 130, green: 0, blue: 210, alpha: 75 }
- SyncWait(2.0)
- SetColorOfFlashEffectOverlay { transition_time: 16, red: 130, green: 0, blue: 210, alpha: 0 }
- AsyncWait(13.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 70, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.75, randomize: None, terminate_with_animation: false })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 9, bone: 0, x_offset: 3.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.75, randomize: None, terminate_with_animation: false })
- AsyncWait(16.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 70, x_offset: -1.5, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.75, randomize: None, terminate_with_animation: false })
- AsyncWait(20.0)
- RemoveFlashEffect
SFX
- Goto(SpecialAirLw SFX 0x2aee4)
Other
- SlopeContourStand { leg_bone_parent: 4 }
- AsyncWait(31.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }