P+ - Roy - Subaction - Swing4Hold

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 |

Stats

IASA:None
Subaction Index:0x126

Scripts

Main

    GFX

    1. Subroutine(External: effectAnimCmd_SwordSwing4HoldCommon)

    SFX

    1. SoundEffect1(105)

    Other

    1. AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 0.5, stength: 100.0, speed: 3.0, size: 0.2, unk3: 0.0, unk4: 12.0, unk5: 24.0, unk6: 24.0, unk7: 24.0, unk8: 80 })
    2. SlopeContourStand { leg_bone_parent: 6 }
    3. AsyncWait(1.0)
    4. RumbleLoop { unk1: 37, unk2: 57 }