P+ - Roy - Subaction - SwingDash_2

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Stats

IASA:None
Hitboxes active:8-11
Hitbox set 0 hits:8
Subaction Index:0x132

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames: 8-11

Set ID Dmg WDSK BKB KBG Angle Effect Sound Shield Dmg Shieldstun Hitlag Targets
0 2 9 80 35 70 120 Normal Paper 40 6 5
0 3 9 80 35 70 120 Normal Paper 40 6 5

Scripts

Main

  1. BeamSwordTrail { unk: 1 }
  2. AsyncWait(7.0)
  3. Subroutine(External: gameAnimCmd_HarisenSwingDashCommon3)
  4. MoveHitBox(MoveHitBox { hitbox_id: 2, new_bone: 37, new_x_offset: 1.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  5. MoveHitBox(MoveHitBox { hitbox_id: 3, new_bone: 34, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  6. AsyncWait(11.0)
  7. DeleteAllHitBoxes
  8. BeamSwordTrail { unk: 3 }

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 6 }
      2. AsyncWait(7.0)
      3. Rumble { unk1: 13, unk2: 0 }