P+ - Roy - Subaction - SwingDash_4

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Stats

IASA:None
Hitboxes active:8-11
Hitbox set 0 hits:8
Subaction Index:0x140

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames: 8-11

Set ID Dmg BKB KBG Angle Effect Sound Shieldstun Hitlag Targets
0 2 11 40 80 361 Flower Punch 6 6
0 3 11 40 80 361 Flower Punch 6 6

Scripts

Main

  1. AsyncWait(7.0)
  2. Subroutine(External: gameAnimCmd_LipStickSwingDashCommon3)
  3. MoveHitBox(MoveHitBox { hitbox_id: 2, new_bone: 37, new_x_offset: 1.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  4. MoveHitBox(MoveHitBox { hitbox_id: 3, new_bone: 34, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
  5. AsyncWait(11.0)
  6. DeleteAllHitBoxes

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 6 }
      2. AsyncWait(7.0)
      3. Rumble { unk1: 13, unk2: 0 }