PM3.02 - Zelda - Subaction - SpecialAirHi

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Stats

IASA: None
Hitboxes active: 1-2
Hitbox set 0 hits: 1
Subaction Index: 0x1d9

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:1-2

Set ID Dmg BKB KBG Angle Effect Sound Shieldstun Hitlag Targets
0 0 4 100 46 60 Flame Burn 3 4

Scripts

Main

  1. LedgeGrabEnable(EnableInFrontAndBehind)
  2. Subroutine(0x1f558)
  3. SyncWait(2.0)
  4. DeleteAllHitBoxes
  5. SyncWait(8.0)
  6. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
  7. FrameSpeedModifier { multiplier: 1.2, unk: 0 }
  8. AsyncWait(16.0)
  9. SetAirGround(0)

GFX

  1. Goto(SpecialHi GFX 0xba40)

SFX

  1. AsyncWait(34.0)
  2. LedgeGrabEnable(EnableInFront)

Other

  1. Rumble { unk1: 13, unk2: 0 }