PM3.6 - Yoshi - Subaction - SpecialSStart

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Stats

IASA: None
Subaction Index: 0x1d4

Scripts

Main

  1. DeleteAllHitBoxes
  2. AsyncWait(4.0)
  3. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }

GFX

  1. GraphicEffect(GraphicEffect { graphic: 10, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: false })

SFX

  1. SoundEffectStop(2999)
  2. SoundEffect1(3000)

Other

  1. RumbleLoop { unk1: 3, unk2: 20 }