PM3.6 - Yoshi - Subaction - EscapeN

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Stats

IASA: None
Fully Intangible: 2-15
Subaction Index: 0x43

Scripts

Main

  1. AsyncWait(1.0)
  2. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  3. AsyncWait(3.0)
  4. FrameSpeedModifier { multiplier: 1.125, unk: 0 }
  5. AsyncWait(12.0)
  6. FrameSpeedModifier { multiplier: 1.0, unk: 0 }
  7. AsyncWait(16.0)
  8. ChangeHurtBoxStateAll { state: Normal }
  9. FrameSpeedModifier { multiplier: 0.686, unk: 0 }
  10. AsyncWait(18.0)

GFX

  1. GraphicEffect(GraphicEffect { graphic: 11, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

SFX

  1. SoundEffect1(2967)
  2. AsyncWait(1.0)
  3. SoundEffect1(2935)
  4. SyncWait(29.0)

Other

  1. SlopeContourStand { leg_bone_parent: 1 }
  2. AsyncWait(14.0)
  3. SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 6 }