PM3.6 - Mewtwo - Subaction - EscapeN
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Stats
IASA: |
28 |
Fully Intangible: |
2-18 |
Subaction Index: |
0x43 |
Scripts
Main
- AsyncWait(1.0)
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(2.0)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(false)] }
- AsyncWait(17.0)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- AsyncWait(18.0)
- ChangeHurtBoxStateAll { state: Normal }
- AsyncWait(27.0)
- AllowInterrupts
GFX
- AsyncWait(1.0)
- GraphicEffect(GraphicEffect { graphic: 29, bone: 23, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- SoundEffect1(127)
- AsyncWait(1.0)
- SoundEffect1(194)
- SyncWait(25.0)
Other
- AsyncWait(21.0)
- SlopeContourStand { leg_bone_parent: 6 }