PM3.6 - Mewtwo - Subaction - SpecialAirLw

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 |

Stats

IASA: None
Hitboxes active: 15-21
Hitbox set 0 hits: 15
Subaction Index: 0x1e0

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:15-21

Set ID Dmg WDSK BKB KBG Angle Effect Sound Clang Shieldstun Hitlag Targets
0 0 1 64 0 100 361 Stun Shock false 2 3
0 1 10 0 50 80 30 Slash Shock false 6 6

Scripts

Main

  1. Goto(SpecialLw Main 0x2103c)

GFX

  1. Goto(SpecialLw GFX 0x22e20)

SFX

  1. SoundVoiceLow
  2. AsyncWait(14.0)
  3. SoundEffect1(5803)
  4. loop 7 times:
    1. if (HitboxConnects)
      1. if (ButtonHeld value(6))
        1. IfStatementOr (ButtonHeld value(7))
        2. IfStatementOr (ButtonHeld value(8))
        3. SoundEffect1(5839)
        4. UnknownEvent { namespace: 0x0, code: 0x6, unk1: 0x0, arguments: [] }
    2. SyncWait(1.0)

Other

  1. DisableMovement(DisableVertical)
  2. SyncWait(9.0)
  3. DisableMovement2(DisableVertical)