PM3.6 - Ike - Subaction - SpecialAirLw

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Stats

IASA: None
Fully Invincible: 6-11
Subaction Index: 0x1ea

Scripts

Main

  1. AsyncWait(5.0)
  2. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }
  3. ChangeHurtBoxStateAll { state: Invincible }
  4. AsyncWait(11.0)
  5. ChangeHurtBoxStateAll { state: Normal }
  6. AsyncWait(23.0)
  7. BoolVariableSetFalse { variable: RandomAccessBool (0x11) }

GFX

  1. Goto(SpecialLw GFX 0xedb8)

SFX

  1. AsyncWait(5.0)
  2. SoundEffect1(5901)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. AsyncWait(4.0)
  3. AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 1.0, stength: 100.0, speed: 10.0, size: 0.4, unk3: 0.0, unk4: 12.0, unk5: 24.0, unk6: 24.0, unk7: 24.0, unk8: 0 })
  4. AsyncWait(21.0)
  5. EndAestheticWindEffect { unk: 0 }