PM3.6 - Ike - Subaction - SpecialAirNEnd

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Stats

IASA: None
Hitboxes active: 11-18
Hitbox set 0 hits: 11
Subaction Index: 0x1d4

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:11-14

Set ID Dmg BKB KBG Angle Effect Sound Clang Shield Dmg Shieldstun Hitlag Targets
0 0 9 60 100 80 Aura Burn false 13 6 5
0 1 9 60 100 80 Aura Burn false 13 6 5
0 4 9 60 100 270 Aura Burn false 13 6 5

Frames:15-18

Set ID Dmg BKB KBG Angle Effect Sound Clang Shield Dmg Shieldstun Hitlag Targets
0 0 9 60 100 80 Aura Burn false 13 6 5
0 1 9 60 100 80 Aura Burn false 13 6 5
0 2 9 60 100 80 Aura Burn false 13 6 5
0 3 9 60 100 80 Aura Burn false 13 6 5
0 4 9 60 100 80 Aura Burn false 13 6 5

Scripts

Main

  1. Goto(SpecialNEnd Main 0x31dc8)

GFX

  1. Goto(SpecialNEnd GFX 0x32fa0)

SFX

  1. AsyncWait(1.0)
  2. SoundEffect1(2399)
  3. SyncWait(2.0)
  4. SoundEffect1(5853)
  5. SyncWait(7.0)
  6. SoundEffect1(5854)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 2.0, stength: 110.0, speed: 300.0, size: 0.6, unk3: 0.0, unk4: 12.0, unk5: 30.0, unk6: 30.0, unk7: 30.0, unk8: 0 })
  3. AsyncWait(10.0)
  4. Rumble { unk1: 13, unk2: 0 }
  5. ScreenShake { magnitude: 1 }
  6. AsyncWait(22.0)
  7. EndAestheticWindEffect { unk: 0 }