PM3.6 - Ike - Subaction - SwingDash

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Stats

IASA: None
Hitbox set 0 hits: 7
Subaction Index: 0x127

Scripts

Main

  1. BeamSwordTrail { unk: 100 }
  2. AsyncWait(3.0)
  3. ItemSetProperty { unk1: 3, unk2: 2.5 }
  4. AsyncWait(6.0)
  5. Subroutine(External: gameAnimCmd_SwordSwingDashCommon3)
  6. AsyncWait(11.0)
  7. DeleteAllHitBoxes
  8. ItemSetProperty { unk1: 6, unk2: 1.0 }
  9. AsyncWait(46.0)
  10. AllowInterrupts

GFX

    SFX

      Other

      1. AsyncWait(7.0)
      2. Rumble { unk1: 13, unk2: 0 }
      3. AsyncWait(12.0)
      4. SlopeContourFull { hip_n_or_top_n: 4, trans_bone: 2 }
      5. AsyncWait(36.0)
      6. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 2 }