PM3.6 - Ike - Subaction - SpecialAirNEnd_1

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Stats

IASA: None
Hitboxes active: 11-26
Hitbox set 0 hits: 11
Subaction Index: 0x1d5

Hitboxes

Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag because damage is used in their formulas.

Frames:11-26

Set ID Dmg BKB KBG Angle Effect Sound Clang Hitlag Mult Shield Dmg Shieldable Shieldstun Hitlag Targets
0 0 50 80 80 0 Aura Unknown(64) false 1.5 200 false 24 29
0 1 50 80 80 80 Aura Unknown(64) false 1.5 200 false 24 29
0 2 50 80 80 0 Aura Unknown(64) false 1.5 200 false 24 29

Scripts

Main

  1. Goto(SpecialNEnd_1 Main 0x2a650)

GFX

  1. Goto(SpecialNEnd_1 GFX 0xdec8)

SFX

  1. AsyncWait(1.0)
  2. SoundEffect1(2400)
  3. SyncWait(2.0)
  4. SoundEffect1(5853)
  5. SyncWait(7.0)
  6. SoundEffect1(5855)
  7. SoundEffect1(5855)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }
  2. AestheticWindEffect(AestheticWindEffect { unk1: 0, unk2: 3.0, stength: 110.0, speed: 300.0, size: 1.0, unk3: 0.0, unk4: 12.0, unk5: 30.0, unk6: 30.0, unk7: 30.0, unk8: 0 })
  3. AsyncWait(5.0)
  4. Rumble { unk1: 19, unk2: 0 }
  5. ScreenShake { magnitude: 2 }
  6. AsyncWait(22.0)
  7. EndAestheticWindEffect { unk: 0 }