PM3.6 - Ike - Subaction - JumpSquat

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Stats

IASA: None
Subaction Index: 0x14

Scripts

Main

  1. if ((InternalConstantInt(PreviousAction) Equal scalar(283)))
    1. IfStatementAnd ((InternalConstantInt(ControlStickXAxisRelative) LessThan value(0)))
    2. Posture(3)
    3. Posture(4)

GFX

  1. AsyncWait(3.0)
  2. if ((InternalConstantInt(HorizontalCharacterVelocity) GreaterThan scalar(1.96)))
    1. SetVelocity { x_vel: 1.96, y_vel: 0.0 }
  3. else
    1. if ((InternalConstantInt(HorizontalCharacterVelocity) LessThan scalar(-1.96)))
      1. SetVelocity { x_vel: -1.96, y_vel: 0.0 }

SFX

  1. SoundEffectStop(2398)

Other

  1. SlopeContourStand { leg_bone_parent: 6 }