PM3.6 - Wario-Man - Subaction - SwingDash

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Stats

IASA: 21
Hitbox set 0 hits: 8
Subaction Index: 0x127

Scripts

Main

  1. BeamSwordTrail { unk: 100 }
  2. ItemSetProperty { unk1: 5, unk2: 2.5 }
  3. AsyncWait(7.0)
  4. Subroutine(External: gameAnimCmd_SwordSwingDashCommon)
  5. AsyncWait(12.0)
  6. Subroutine(External: gameAnimCmd_SwordSwingDashCommon2)
  7. AsyncWait(20.0)
  8. AllowInterrupts
  9. DeleteAllHitBoxes
  10. ItemSetProperty { unk1: 6, unk2: 1.0 }
  11. AsyncWait(46.0)
  12. AllowInterrupts

GFX

    SFX

      Other

      1. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(4), Bool(true)] }
      2. AsyncWait(7.0)
      3. Rumble { unk1: 13, unk2: 0 }
      4. AsyncWait(35.0)
      5. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 8 }