PM3.6 - Wario-Man - Subaction - SpecialNBiteEnd

| 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25 | 26 | 27 |

Stats

IASA: None
Subaction Index: 0x1d3

Scripts

Main

  1. AsyncWait(10.0)
  2. ApplyThrow { unk0: 0, bone: 68, unk1: RandomAccessInt(ThrowDataParam1) unk2: RandomAccessInt(ThrowDataParam2), unk3: RandomAccessInt(ThrowDataParam3) }

GFX

    SFX

    1. AsyncWait(3.0)
    2. SoundEffect1(166)

    Other

    1. AsyncWait(5.0)
    2. Rumble { unk1: 13, unk2: 0 }
    3. AsyncWait(18.0)
    4. SlopeContourStand { leg_bone_parent: 6 }