PM3.6 - Wario-Man - Subaction - Swing3_2
            
            
            
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            Stats
            
                
                    | IASA: | 
                    
                    15 | 
                
                
                    | Hitboxes active: | 
                    
                    10-14 | 
                
                
                    | Hitbox set 0 hits: | 
                    
                    10 | 
                
                
                    | Subaction Index: | 
                    
                    0x12d | 
                
            
            Hitboxes
            Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
                because damage is used in their formulas.
            Frames:10-14
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            Shield Dmg | 
                            Trip Rate | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            2 | 
                            6 | 
                            60 | 
                            0 | 
                            100 | 
                            160 | 
                            Normal | 
                            Paper | 
                            0.3 | 
                            20 | 
                            0.2 | 
                            4 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            3 | 
                            6 | 
                            60 | 
                            0 | 
                            100 | 
                            160 | 
                            Normal | 
                            Paper | 
                            0.3 | 
                            20 | 
                            0.2 | 
                            4 | 
                            1 | 
                                        | 
                    
                
             
            Scripts
            Main
            - BeamSwordTrail { unk: 1 }
 - AsyncWait(9.0)
 - Subroutine(External: gameAnimCmd_HarisenSwing3Common)
 - MoveHitBox(MoveHitBox { hitbox_id: 2, new_bone: 50, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
 - MoveHitBox(MoveHitBox { hitbox_id: 3, new_bone: 22, new_x_offset: 0.0, new_y_offset: 0.0, new_z_offset: 0.0 })
 - AsyncWait(14.0)
 - AllowInterrupts
 - DeleteAllHitBoxes
 - BeamSwordTrail { unk: 3 }
 - SyncWait(2.0)
 
            GFX
            
            SFX
            
            Other
            - SlopeContourStand { leg_bone_parent: 4 }
 - AsyncWait(9.0)
 - Rumble { unk1: 17, unk2: 0 }
 - SlopeContourStand { leg_bone_parent: 6 }