PM3.6 - Wario-Man - Subaction - FinalAir2

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Stats

IASA: None
Subaction Index: 0x212

Scripts

Main

  1. Goto(Final2 Main 0x194f8)

GFX

  1. SyncWait(10.0)
  2. loop 4 times:
    1. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    2. SyncWait(2.0)
    3. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    4. SyncWait(2.0)
    5. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    6. SyncWait(2.0)
    7. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    8. SyncWait(2.0)
    9. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    10. SyncWait(2.0)
    11. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    12. SyncWait(2.0)
    13. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    14. SyncWait(2.0)
    15. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    16. SyncWait(2.0)
    17. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    18. SyncWait(2.0)
    19. ExternalGraphicEffect(ExternalGraphicEffect { file: 22, graphic: 18, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: -1.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: false })
    20. SyncWait(2.0)

SFX

  1. AsyncWait(10.0)
  2. SoundEffectVictory(4845)
  3. SyncWait(41.0)
  4. SoundEffect1(1895)

Other

  1. ItemVisibility(false)
  2. AsyncWait(10.0)
  3. RumbleLoop { unk1: 2, unk2: 0 }