PM3.6 - Wario-Man - Subaction - LightThrowHi

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Stats

IASA: None
Subaction Index: 0x101

Scripts

Main

  1. AsyncWait(10.0)
  2. UnknownEvent { namespace: 0x1f, code: 0x1, unk1: 0x0, arguments: [Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1030 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1029 }), Variable(Variable { memory_type: InternalConstant, data_type: Int, address: 1031 })] }
  3. FrameSpeedModifier { multiplier: 1.75, unk: 0 }

GFX

    SFX

      Other

      1. SlopeContourStand { leg_bone_parent: 4 }
      2. AsyncWait(10.0)
      3. SlopeContourStand { leg_bone_parent: 0 }
      4. AsyncWait(28.0)
      5. SlopeContourStand { leg_bone_parent: 6 }