PM3.6 - Mewtwo - Subaction - SpecialLwSplit

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Stats

IASA: None
Subaction Index: 0x1e1

Scripts

Main

  1. ChangeHurtBoxStateAll { state: IntangibleFlashing }
  2. UnknownEvent { namespace: 0xe, code: 0x8, unk1: 0x0, arguments: [Scalar(0.0), Scalar(0.0), Scalar(0.0), Value(1)] }

GFX

  1. ExternalGraphicEffect(ExternalGraphicEffect { file: 143, graphic: 14, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })

SFX

  1. SoundEffect1(5733)

Other

  1. SlopeContourStand { leg_bone_parent: 4 }
  2. AsyncWait(1.0)
  3. RumbleLoop { unk1: 3, unk2: 0 }