Brawl - Ivysaur - Subaction - AttackS3S
|
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Stats
IASA: |
42 |
Hitboxes active: |
6, 8, 10, 12, 14, 16, 18 |
Hitbox set 0 hits: |
6, 8, 10, 12, 14, 16, 18 |
Subaction Index: |
0x4f |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frame:6
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
1 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
2 |
2 |
0 |
10 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
3 |
1 |
20 |
0 |
100 |
130 |
Grass |
Slash |
1.2 |
2 |
3 |
|
Frame:8
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
1 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
2 |
2 |
0 |
10 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
3 |
1 |
20 |
0 |
100 |
130 |
Grass |
Slash |
1.2 |
2 |
3 |
|
Frame:10
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
1 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
2 |
2 |
0 |
10 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
3 |
1 |
20 |
0 |
100 |
130 |
Grass |
Slash |
1.2 |
2 |
3 |
|
Frame:12
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
1 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
2 |
2 |
0 |
10 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
3 |
1 |
20 |
0 |
100 |
130 |
Grass |
Slash |
1.2 |
2 |
3 |
|
Frame:14
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
1 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
2 |
2 |
0 |
10 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
3 |
1 |
20 |
0 |
100 |
130 |
Grass |
Slash |
1.2 |
2 |
3 |
|
Frame:16
Set |
ID |
Dmg |
WDSK |
BKB |
KBG |
Angle |
Effect |
Sound |
SDI Mult |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
1 |
2 |
0 |
30 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
2 |
2 |
0 |
10 |
20 |
20 |
Grass |
Slash |
1.2 |
2 |
3 |
|
0 |
3 |
1 |
20 |
0 |
100 |
130 |
Grass |
Slash |
1.2 |
2 |
3 |
|
Frame:18
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
2 |
40 |
100 |
361 |
Grass |
Punch |
2 |
3 |
|
0 |
1 |
2 |
40 |
100 |
361 |
Grass |
Punch |
2 |
3 |
|
0 |
2 |
2 |
30 |
100 |
361 |
Grass |
Punch |
2 |
3 |
|
0 |
3 |
2 |
20 |
100 |
361 |
Grass |
Punch |
2 |
3 |
|
Scripts
Main
- Goto(AttackS3S_1 Main 0x10ed0)
GFX
- Goto(AttackS3S_1 GFX 0x7120)
SFX
- Goto(AttackS3S_1 SFX 0xc768)
Other
- Goto(AttackS3S_1 Other 0x29b0)