Brawl - Ivysaur - Subaction - LandingLight
|
1 |
Stats
IASA: |
2 |
Subaction Index: |
0x31 |
Scripts
Main
GFX
- GraphicEffect(GraphicEffect { graphic: 8, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.9, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(1.0)
- SoundEffectOther1(5667)
- SyncWait(1.0)
- SoundEffect1(5705)
Other
- UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(4), Bool(true)] }
- Rumble { unk1: 0, unk2: 0 }