Brawl - Ivysaur - Subaction - ItemShootAir_1

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Stats

IASA: None
Subaction Index: 0x160

Scripts

Main

  1. Subroutine(ItemShoot_1 Main 0x16468)
  2. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
  3. UnknownEvent { namespace: 0x1f, code: 0xb, unk1: 0x0, arguments: [Value(52)] }

GFX

  1. Subroutine(ItemShoot_1 GFX 0xa770)

SFX

  1. Subroutine(ItemShoot_1 SFX 0xeea0)

Other

  1. Subroutine(ItemShoot_1 Other 0x51d0)