P+ - Link - Subaction - SpecialS1
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Stats
IASA: |
None |
Subaction Index: |
0x1d4 |
Scripts
Main
- FrameSpeedModifier { multiplier: 1.1, unk: 0 }
- AsyncWait(2.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
- AsyncWait(4.0)
- GenerateArticle { article_id: 2, subaction_only: true }
- AsyncWait(26.0)
- FrameSpeedModifier { multiplier: 1.0, unk: 0 }
- ArticleEvent(2)
- UnknownEvent { namespace: 0xc, code: 0x20, unk1: 0x0, arguments: [Value(1), Value(29)] }
- AsyncWait(34.0)
- ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
GFX
- AsyncWait(26.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 24, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- GraphicEffect(GraphicEffect { graphic: 33, bone: 0, x_offset: 14.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 0.7, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })
SFX
- AsyncWait(6.0)
- SoundEffect1(556)
- SyncWait(20.0)
- SoundEffect1(484)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(26.0)
- Rumble { unk1: 14, unk2: 0 }