P+ - Lucario - Subaction - SquatF

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Stats

IASA: None
Subaction Index: 0x2e

Scripts

Main

  1. BoolVariableSetFalse { variable: LongtermAccessBool (0x83) }
  2. AsyncWait(4.0)
  3. BoolVariableSetTrue { variable: LongtermAccessBool (0x83) }

GFX

    SFX

    1. AsyncWait(10.0)
    2. SoundEffect2(5722)
    3. SyncWait(15.0)
    4. SoundEffect2(5723)
    5. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
    6. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
    7. Goto(SquatF SFX 0xdeb0)

    Other

    1. ItemVisibility(false)
    2. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(5), Bool(true)] }
    3. AsyncWait(15.0)
    4. Rumble { unk1: 20, unk2: 0 }
    5. UnknownEvent { namespace: 0x1, code: 0x0, unk1: 0x0, arguments: [] }
    6. UnknownEvent { namespace: 0x1, code: 0x2, unk1: 0x0, arguments: [] }
    7. Goto(SquatF Other 0x2438)