P+ - Luigi - Subaction - SpecialSEnd

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Stats

IASA: None
Subaction Index: 0x1d4

Scripts

Main

    GFX

    1. GraphicEffect(GraphicEffect { graphic: 7, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0, terminate_with_animation: true })

    SFX

    1. AsyncWait(0.0)
    2. SoundEffect1(3467)

    Other

    1. Rumble { unk1: 13, unk2: 0 }
    2. SlopeContourFull { hip_n_or_top_n: 1, trans_bone: 2 }
    3. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 1 }
    4. ModelChanger { reference: 0, switch_index: 0, bone_group_index: -1 }
    5. AsyncWait(2.0)
    6. UnknownEvent { namespace: 0x18, code: 0x1, unk1: 0x0, arguments: [Value(1), Value(3), Bool(true)] }
    7. AsyncWait(23.0)
    8. SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 3 }
    9. AsyncWait(30.0)
    10. ModelChanger { reference: 0, switch_index: 1, bone_group_index: 0 }
    11. UnknownEvent { namespace: 0xb, code: 0x3, unk1: 0x0, arguments: [Value(0)] }