Brawl - Lucas - Subaction - AttackHi4Start
|
1 |
2 |
3 |
4 |
5 |
Stats
IASA: |
None |
Fully Invincible: |
1-5 |
Subaction Index: |
0x5c |
Scripts
Main
- ChangeHurtBoxStateAll { state: Invincible }
GFX
- AsyncWait(3.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 16, bone: 0, x_offset: 2.0, y_offset: 3.0, z_offset: -8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
SFX
Other
- ItemVisibility(false)
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(3.0)
- ItemVisibility(true)