Brawl - Lucas - Subaction - AttackLw4
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Stats
IASA: |
None |
Hitboxes active: |
15-16, 24-25, 34-35 |
Hitbox set 0 hits: |
15, 24, 34 |
Subaction Index: |
0x60 |
Hitboxes
Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
because damage is used in their formulas.
Frames:15-16
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Direct |
Trip Rate |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
17 |
40 |
90 |
361 |
Electric |
MagicZap |
false |
false |
0.4 |
9 |
9 |
|
Frames:24-25
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Direct |
Trip Rate |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
14 |
30 |
90 |
361 |
Electric |
MagicZap |
false |
false |
0.4 |
8 |
8 |
|
Frames:34-35
Set |
ID |
Dmg |
BKB |
KBG |
Angle |
Effect |
Sound |
Clang |
Direct |
Trip Rate |
Shieldstun |
Hitlag |
Targets |
0 |
0 |
11 |
20 |
90 |
361 |
Electric |
MagicZap |
false |
false |
0.4 |
6 |
7 |
|
Scripts
Main
- AsyncWait(14.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(17.0), trajectory: 361, wdsk: 0, kbg: 90, shield_damage: 0, bkb: 40, size: 10.0, x_offset: 0.0, y_offset: 2.5, z_offset: 8.0, tripping_rate: 0.4, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: MagicZap, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: false, unk5: false, direct: false, unk6: 0 })
- SyncWait(2.0)
- DeleteAllHitBoxes
- AsyncWait(23.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(14.0), trajectory: 361, wdsk: 0, kbg: 90, shield_damage: 0, bkb: 30, size: 12.0, x_offset: 3.3, y_offset: 2.5, z_offset: 8.5, tripping_rate: 0.4, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: MagicZap, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: false, unk5: false, direct: false, unk6: 0 })
- SyncWait(2.0)
- DeleteAllHitBoxes
- AsyncWait(33.0)
- CreateHitBox(HitBoxArguments { bone_index: 0, hitbox_id: 0, set_id: 0, damage: Constant(11.0), trajectory: 361, wdsk: 0, kbg: 90, shield_damage: 0, bkb: 20, size: 14.0, x_offset: -5.6, y_offset: 2.5, z_offset: 8.0, tripping_rate: 0.4, hitlag_mult: 1.0, sdi_mult: 1.0, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: MagicZap, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: false, unk5: false, direct: false, unk6: 0 })
- SyncWait(2.0)
- DeleteAllHitBoxes
GFX
- UnknownEvent { namespace: 0x11, code: 0x14, unk1: 0x0, arguments: [Value(1), Bool(false)] }
- AsyncWait(13.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 27, graphic: 3, bone: 0, x_offset: 0.0, y_offset: 2.0, z_offset: 8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.25, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- AsyncWait(23.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 27, graphic: 3, bone: 0, x_offset: 0.0, y_offset: 2.0, z_offset: 8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.5, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- AsyncWait(33.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 27, graphic: 3, bone: 0, x_offset: 0.0, y_offset: 2.0, z_offset: 8.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.8, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
SFX
- AsyncWait(14.0)
- SoundEffectStop(191)
- SoundEffect1(2091)
- SoundEffect1(5132)
- SoundEffect1(5139)
- SyncWait(9.0)
- SoundEffect1(5132)
- SoundEffect1(5139)
- SyncWait(10.0)
- SoundEffect1(5132)
- SoundEffect1(5139)
Other
- SlopeContourStand { leg_bone_parent: 6 }
- AsyncWait(14.0)
- Rumble { unk1: 16, unk2: 0 }
- AsyncWait(16.0)
- Rumble { unk1: 16, unk2: 0 }
- AsyncWait(19.0)
- Rumble { unk1: 16, unk2: 0 }
- AsyncWait(24.0)
- Rumble { unk1: 16, unk2: 0 }
- AsyncWait(29.0)
- Rumble { unk1: 16, unk2: 0 }
- AsyncWait(34.0)
- Rumble { unk1: 16, unk2: 0 }