Brawl - Lucas - Subaction - SpecialAirHi
            
            
            
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            Stats
            
                
                    | IASA: | 
                    
                    None | 
                
                
                    | Fully Intangible: | 
                    
                    1-17 | 
                
                
                    | Hitboxes active: | 
                    
                    1, 3-4, 6-7, 9-10, 12-13, 15-16, 18-19, 21-22, 24-25, 27-28, 30-31, 33-34 | 
                
                
                    | Hitbox set 0 hits: | 
                    
                    1, 3, 6, 9, 12, 15, 18, 21, 24, 27, 30, 33 | 
                
                
                    | Subaction Index: | 
                    
                    0x1de | 
                
            
            Hitboxes
            Move staling reduces damage up to 45%. Move staling also reduces final knockback, shieldstun and hitlag
                because damage is used in their formulas.
            Frame:1
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            8 | 
                            60 | 
                            110 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            5 | 
                            6 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            8 | 
                            60 | 
                            110 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            5 | 
                            6 | 
                                        | 
                    
                
             
            Frames:3-4
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            3 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            3 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                    
                
             
            Frames:6-7
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            3 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            3 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                    
                
             
            Frames:9-10
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            3 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            3 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                    
                
             
            Frames:12-13
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            3 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            3 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                    
                
             
            Frames:15-16
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            3 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            3 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.2 | 
                            3 | 
                            1 | 
                                        | 
                    
                
             
            Frames:18-19
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            2 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            2 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                    
                
             
            Frames:21-22
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            2 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            2 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                    
                
             
            Frames:24-25
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            2 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            2 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                    
                
             
            Frames:27-28
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            2 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            2 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                    
                
             
            Frames:30-31
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            WDSK | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            2 | 
                            0 | 
                            30 | 
                            50 | 
                            365 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                        
                            
                            | 0 | 
                            1 | 
                            2 | 
                            20 | 
                            0 | 
                            100 | 
                            361 | 
                            Electric | 
                            Shock | 
                            0.3 | 
                            0.1 | 
                            2 | 
                            1 | 
                                        | 
                    
                
             
            Frames:33-34
            
                
                    
                        
                            | Set | 
                            ID | 
                            Dmg | 
                            BKB | 
                            KBG | 
                            Angle | 
                            Effect | 
                            Sound | 
                            Hitlag Mult | 
                            SDI Mult | 
                            Shieldstun | 
                            Hitlag | 
                            Targets | 
                        
                    
                    
                        
                            
                            | 0 | 
                            0 | 
                            10 | 
                            90 | 
                            70 | 
                            361 | 
                            Electric | 
                            Kick | 
                            1.3 | 
                            0.5 | 
                            6 | 
                            8 | 
                                        | 
                    
                
             
            Scripts
            Main
            - ChangeHurtBoxStateAll { state: IntangibleFlashing }
 - CreateHitBox(HitBoxArguments { bone_index: 5, hitbox_id: 0, set_id: 0, damage: Constant(8.0), trajectory: 361, wdsk: 0, kbg: 110, shield_damage: 0, bkb: 60, size: 10.0, x_offset: 0.0, y_offset: -2.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.3, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: true, unk5: false, direct: true, unk6: 0 })
 - CreateHitBox(HitBoxArguments { bone_index: 5, hitbox_id: 1, set_id: 0, damage: Constant(8.0), trajectory: 361, wdsk: 0, kbg: 110, shield_damage: 0, bkb: 60, size: 10.0, x_offset: 0.0, y_offset: 3.0, z_offset: -3.0, tripping_rate: 0.0, hitlag_mult: 1.0, sdi_mult: 0.3, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: true, unk5: false, direct: true, unk6: 0 })
 - SyncWait(1.0)
 - DeleteAllHitBoxes
 - SyncWait(1.0)
 - loop 5 times: 
- CreateHitBox(HitBoxArguments { bone_index: 5, hitbox_id: 0, set_id: 0, damage: Constant(3.0), trajectory: 365, wdsk: 0, kbg: 50, shield_damage: 0, bkb: 30, size: 7.2, x_offset: 0.0, y_offset: -2.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 0.3, sdi_mult: 0.2, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: true, unk5: false, direct: true, unk6: 0 })
 - CreateHitBox(HitBoxArguments { bone_index: 5, hitbox_id: 1, set_id: 0, damage: Constant(3.0), trajectory: 361, wdsk: 20, kbg: 100, shield_damage: 0, bkb: 0, size: 7.2, x_offset: 0.0, y_offset: 3.0, z_offset: -3.0, tripping_rate: 0.0, hitlag_mult: 0.3, sdi_mult: 0.2, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: true, unk5: false, direct: true, unk6: 0 })
 - SyncWait(2.0)
 - DeleteAllHitBoxes
 - SyncWait(1.0)
 
 - ChangeHurtBoxStateAll { state: Normal }
 - BoolVariableSetTrue { variable: RandomAccessBool(SpecialsMovement) }
 - loop 5 times: 
- CreateHitBox(HitBoxArguments { bone_index: 5, hitbox_id: 0, set_id: 0, damage: Constant(2.0), trajectory: 365, wdsk: 0, kbg: 50, shield_damage: 0, bkb: 30, size: 7.2, x_offset: 0.0, y_offset: -2.0, z_offset: 0.0, tripping_rate: 0.0, hitlag_mult: 0.3, sdi_mult: 0.1, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: true, unk5: false, direct: true, unk6: 0 })
 - CreateHitBox(HitBoxArguments { bone_index: 5, hitbox_id: 1, set_id: 0, damage: Constant(2.0), trajectory: 361, wdsk: 20, kbg: 100, shield_damage: 0, bkb: 0, size: 7.2, x_offset: 0.0, y_offset: 3.0, z_offset: -3.0, tripping_rate: 0.0, hitlag_mult: 0.3, sdi_mult: 0.1, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Shock, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: true, unk5: false, direct: true, unk6: 0 })
 - SyncWait(2.0)
 - DeleteAllHitBoxes
 - SyncWait(1.0)
 
 - CreateHitBox(HitBoxArguments { bone_index: 5, hitbox_id: 0, set_id: 0, damage: Constant(10.0), trajectory: 361, wdsk: 0, kbg: 70, shield_damage: 0, bkb: 90, size: 12.0, x_offset: 0.0, y_offset: 1.0, z_offset: -1.0, tripping_rate: 0.0, hitlag_mult: 1.3, sdi_mult: 0.5, effect: Electric, unk1: false, sound_level: 2, unk2: false, sound: Kick, unk3: 0, ground: true, aerial: true, unk4: 0, sse_type: Pk, clang: true, unk5: true, direct: true, unk6: 0 })
 - SyncWait(2.0)
 - DeleteAllHitBoxes
 - BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }
 
            GFX
            - ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 35, bone: 20, x_offset: 0.0, y_offset: -5.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: true })
 - UnknownEvent { namespace: 0x11, code: 0x19, unk1: 0x0, arguments: [Value(1769481), Value(20), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(0.0), Scalar(1.0), Bool(true)] }
 - loop Infinite times: 
- FlashEffectOverlay { red: 128, green: 128, blue: 128, alpha: 80 }
 - SyncWait(2.0)
 - FlashEffectOverlay { red: 0, green: 255, blue: 0, alpha: 80 }
 - SyncWait(2.0)
 
 
            SFX
            - AsyncWait(0.0)
 - SoundEffectStop(5195)
 - SoundEffect1(80)
 - SyncWait(1.0)
 - SoundEffect1(2071)
 
            Other
            - ScreenShake { magnitude: 1 }
 - Rumble { unk1: 15, unk2: 0 }