Brawl - Lucas - Subaction - SpecialHiHold
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Stats
IASA: |
None |
Subaction Index: |
0x1d9 |
Scripts
Main
GFX
- ExternalGraphicEffect(ExternalGraphicEffect { file: 27, graphic: 8, bone: 20, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 0, x_offset: 0.0, y_offset: 20.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- loop Infinite times:
- FlashEffectOverlay { red: 255, green: 255, blue: 255, alpha: 48 }
- SyncWait(2.0)
- FlashEffectOverlay { red: 0, green: 255, blue: 255, alpha: 48 }
- SyncWait(2.0)
SFX
- AsyncWait(1.0)
- SoundEffect1(5195)
Other
- RumbleLoop { unk1: 9, unk2: 0 }