Brawl - Lucas - Subaction - SpecialHiHold
            
            
            
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            Stats
            
                
                    | IASA: | 
                    
                    None | 
                
                
                    | Subaction Index: | 
                    
                    0x1d9 | 
                
            
            Scripts
            Main
            
            GFX
            - ExternalGraphicEffect(ExternalGraphicEffect { file: 27, graphic: 8, bone: 20, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: None, terminate_with_animation: true })
 - ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 29, bone: 0, x_offset: 0.0, y_offset: 20.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.0, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
 - loop Infinite times: 
- FlashEffectOverlay { red: 255, green: 255, blue: 255, alpha: 48 }
 - SyncWait(2.0)
 - FlashEffectOverlay { red: 0, green: 255, blue: 255, alpha: 48 }
 - SyncWait(2.0)
 
 
            SFX
            - AsyncWait(1.0)
 - SoundEffect1(5195)
 
            Other
            - RumbleLoop { unk1: 9, unk2: 0 }