PM3.6 - Ganondorf - Subaction - EscapeF
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Stats
IASA: |
31 |
Fully Intangible: |
4-19 |
Direction Reverse Frames: |
20 |
Subaction Index: |
0x44 |
Scripts
Main
- AsyncWait(3.0)
- ExternalGraphicEffect(ExternalGraphicEffect { file: 0, graphic: 28, bone: 0, x_offset: 0.0, y_offset: 0.0, z_offset: 0.0, x_rotation: 0.0, y_rotation: 0.0, z_rotation: 0.0, scale: 1.25, randomize: Some(ExternalGraphicEffectRandomize { random_x_offset: 0.0, random_y_offset: 0.0, random_z_offset: 0.0, random_x_rotation: 0.0, random_y_rotation: 0.0, random_z_rotation: 0.0 }), terminate_with_animation: false })
- ChangeHurtBoxStateAll { state: IntangibleFlashing }
- AsyncWait(19.0)
- UnknownEvent { namespace: 0xb, code: 0x2, unk1: 0x0, arguments: [Bool(true)] }
- ChangeHurtBoxStateAll { state: Normal }
- ReverseDirection
GFX
- Goto(EscapeB GFX 0x2b6b0)
SFX
- AsyncWait(3.0)
- SoundEffect1(4718)
- SyncWait(8.0)
- SoundEffect1(4769)
- SyncWait(8.0)
- SoundEffect1(4767)
- SyncWait(8.0)
Other
- Goto(EscapeB Other 0x2b7e0)
- AsyncWait(3.0)
- SlopeContourFull { hip_n_or_top_n: 0, trans_bone: 2 }
- AsyncWait(25.0)
- SlopeContourFull { hip_n_or_top_n: 6, trans_bone: 4 }