Brawl - Charizard - Common Subroutine 0x11e54

  1. if (ButtonPress value(0))
    1. IfStatementOr (ButtonRelease value(0))
    2. IntVariableIncrement { variable: RandomAccessInt (0x1) }
  2. if (ButtonPress value(0))
    1. BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }