Brawl - Charizard - Common Subroutine 0x21908

  1. CreateInterrupt { interrupt_id: Some(10063), action: Footstool, requirement: ((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc42))) }
  2. PreviousInterruptAddRequirement((InternalConstantInt (0x520a) LessThan InternalConstantInt (0x59fb)))
  3. PreviousInterruptAddRequirement(TapJumpOn)
  4. PreviousInterruptAddRequirement((LongtermAccessInt (0x6) Equal scalar(0)))
  5. PreviousInterruptAddRequirement((InternalConstantInt (0x40a) GreaterThanOrEqual InternalConstantInt (0xc9b)))
  6. PreviousInterruptAddRequirement(InFootstoolRange)
  7. PreviousInterruptAddRequirement(InAir)
  8. CreateInterrupt { interrupt_id: Some(10064), action: Footstool, requirement: (ButtonPress value(2)) }
  9. PreviousInterruptAddRequirement((LongtermAccessInt (0x6) Equal scalar(0)))
  10. PreviousInterruptAddRequirement((InternalConstantInt (0x40a) GreaterThanOrEqual InternalConstantInt (0xc9b)))
  11. PreviousInterruptAddRequirement(InFootstoolRange)
  12. PreviousInterruptAddRequirement(InAir)
  13. UnknownEvent { namespace: 0x2, code: 0x0, unk1: 0x0, arguments: [Value(10065), Value(109), Requirement { flip: false, ty: InFootstoolRange }, Bool(true)] }
  14. PreviousInterruptAddRequirement(InAir)