Brawl - Charizard - Common Subroutine 0xfc3c

  1. CreateInterrupt { interrupt_id: None, action: CatchAttack, requirement: (ButtonPress value(0)) }
  2. PreviousInterruptAddRequirement(OnGround)
  3. CreateInterrupt { interrupt_id: Some(10101), action: Throw, requirement: ((InternalConstantInt(PreviousControlStickXAxisAbsolute) LessThan InternalConstantInt (0xc32))) }
  4. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) GreaterThanOrEqual InternalConstantInt (0xc32)))
  5. PreviousInterruptAddRequirement(OnGround)
  6. CreateInterrupt { interrupt_id: Some(10102), action: Throw, requirement: ((InternalConstantInt(PreviousControlStickYAxis) LessThan InternalConstantInt (0xc56))) }
  7. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) GreaterThanOrEqual InternalConstantInt (0xc56)))
  8. PreviousInterruptAddRequirement(OnGround)
  9. CreateInterrupt { interrupt_id: Some(10103), action: Throw, requirement: ((InternalConstantInt(PreviousControlStickYAxis) GreaterThan InternalConstantInt (0xc58))) }
  10. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc58)))
  11. PreviousInterruptAddRequirement(OnGround)