Brawl - Charizard - Common Subroutine 0xb9f4

  1. CreateInterrupt { interrupt_id: None, action: GlideStart, requirement: ((RandomAccessInt (0x0) GreaterThanOrEqual InternalConstantInt(GlideStartTimer))) }
  2. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableGlide))
  3. PreviousInterruptAddRequirement(InAir)
  4. CreateInterrupt { interrupt_id: None, action: GlideStart, requirement: (BoolIsTrue RandomAccessBool (0x15)) }
  5. PreviousInterruptAddRequirement(BoolIsTrue RandomAccessBool(EnableGlide))
  6. PreviousInterruptAddRequirement(InAir)