Brawl - Charizard - Common Subroutine 0x17414

  1. IntVariableDecrement { variable: RandomAccessInt (0x1) }
  2. if ((InternalConstantInt(PreviousControlStickYAxis) GreaterThan InternalConstantInt (0xc3d)))
    1. BoolVariableSetTrue { variable: RandomAccessBool(EnableGlide) }