Brawl - Charizard - Common Subroutine 0xdc44

  1. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
    1. if (ButtonNotPressed value(2))
      1. BoolVariableSetTrue { variable: RandomAccessBool(Shorthop) }
  2. else
    1. if ((InternalConstantInt(ControlStickYAxis) LessThan InternalConstantInt (0xc44)))
      1. BoolVariableSetTrue { variable: RandomAccessBool(Shorthop) }