Brawl - Charizard - Common Subroutine 0xecdc

  1. CreateInterrupt { interrupt_id: Some(10055), action: SquatB, requirement: ((InternalConstantInt(ControlStickYAxis) LessThanOrEqual InternalConstantInt (0xc3d))) }
  2. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisRelative) LessThan InternalConstantInt(CrawlControlStickXOffsetMin)))
  3. PreviousInterruptAddRequirement(OnGround)