Brawl - Charizard - Common Subroutine 0x21980

  1. if ((InternalConstantInt (0x5a96) Equal scalar(1)))
    1. CreateInterrupt { interrupt_id: None, action: WallclingStart, requirement: (InWallCling) }
    2. PreviousInterruptAddRequirement(InAir)
  2. if ((InternalConstantInt (0x5a95) Equal scalar(1)))
    1. CreateInterrupt { interrupt_id: None, action: Walljump, requirement: (InWalljump) }
    2. PreviousInterruptAddRequirement(InAir)