Brawl - Charizard - Common Subroutine 0x120b4

  1. Subroutine(0x11e54)
  2. if (ButtonPress value(0))
    1. IfStatementAnd (BoolIsTrue RandomAccessBool(EnableActionTransition))
    2. BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
  3. if (ButtonHeld value(0))
    1. if (HitboxHasConnected)
      1. if (BoolIsTrue RandomAccessBool(EnableActionTransition))
        1. BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
    2. else
      1. if (BoolIsTrue RandomAccessBool(EnableAutoJab))
        1. IfStatementAnd (not(BoolIsTrue RandomAccessBool (0x1c)))
        2. BoolVariableSetTrue { variable: RandomAccessBool (0x1d) }
        3. UnknownEvent { namespace: 0x13, code: 0x1, unk1: 0x0, arguments: [] }
      2. if (BoolIsTrue RandomAccessBool (0x11))
        1. BoolVariableSetTrue { variable: RandomAccessBool (0x15) }
  4. else
    1. BoolVariableSetTrue { variable: RandomAccessBool (0x1c) }