Brawl - Charizard - Common Subroutine 0xba6c

  1. CreateInterrupt { interrupt_id: None, action: Ottotto, requirement: (HasPassedOverAnEdgeForward) }
  2. PreviousInterruptAddRequirement((InternalConstantInt(ControlStickXAxisAbsolute) LessThan scalar(0.75)))
  3. PreviousInterruptAddRequirement(not(BoolIsTrue LongtermAccessBool(CanNotLedgeGrab)))