Brawl - Charizard - Common Subroutine 0x1628c

  1. if ((RandomAccessInt(ThrowDataParam1) GreaterThan scalar(0)))
    1. IntVariableDecrement { variable: RandomAccessInt(ThrowDataParam1) }
  2. if ((InternalConstantInt(ControlStickYAxis) LessThan InternalConstantInt (0xc44)))
    1. BoolVariableSetTrue { variable: RandomAccessBool (0x11) }